TEKS-Fundamentals of Computer Science

From Coder Merlin
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Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder

Before Programming[edit]

Lesson Coder Merlin™ Lesson ID TEKS
Career Opportunities §130.420(c)(1)(A)
Search Strategies §130.420(c)(3)(A)
Gather Authentic Data §130.420(c)(3)(B)
Binary §130.420(c)(4)(C)
Arithmetic Operators §130.420(c)(4)(H)
Copyright Law §130.420(c)(5)(A)
Digital Ettiquite §130.420(c)(5)(B)
Computer Protection §130.420(c)(5)(C)
Social Networking §130.420(c)(5)(D)
Effects on Society §130.420(c)(5)(E)
Reliability of Information §130.420(c)(5)(F)
Hardware Basics §130.420(c)(6)(A)
OS Tools §130.420(c)(6)(B)
Operating Systems §130.420(c)(6)(C)
Networking §130.420(c)(6)(D)
Operating System Technology §130.420(c)(6)(E)

Scratch[edit]

Lesson Coder Merlin™ Lesson ID TEKS
Stories, Games, Animations §130.420(c)(1)(B)
Variables §130.420(c)(4)(G)
Conditional Statements §130.420(c)(4)(J) & §130.420(c)(1)(C)
Interactive Story §130.420(c)(4)(L)
Inputs and Outputs §130.420(c)(6)(F)

Web Programming[edit]

Lesson Coder Merlin™ Lesson ID TEKS
Web Pages §130.420(c)(1)(E)
Publish Solutions §130.420(c)(1)(F)
UI §130.420(c)(1)(G)
Scripting §130.420(c)(4)(B)

Programming Programming[edit]

Lesson Coder Merlin™ Lesson ID TEKS
Random Numbers §130.420(c)(4)(M)
Algorithms §130.420(c)(1)(D)
Problem Descriptions §130.420(c)(4)(D)
Coding Proficiency §130.420(c)(4)(E)
Data Types §130.420(c)(4)(F)
Sequences §130.420(c)(4)(I)
Iteration §130.420(c)(4)(K)