TEKS-Fundamentals of Computer Science

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Before Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Career Opportunities §130.420(c)(1)(A)
Collaboration §130.420(c)(2)(A)
Publish Information §130.420(c)(2)(C)
Search Strategies Search Strategies §130.420(c)(3)(A)
Gather Authentic Data §130.420(c)(3)(B)
Binary §130.420(c)(4)(C)
Arithmetic Operators Arithmetic Operators §130.420(c)(4)(H)
Copyright Law §130.420(c)(5)(A)
Digital Ettiquite §130.420(c)(5)(B)
Computer Protection §130.420(c)(5)(C)
Social Networking §130.420(c)(5)(D)
Effects on Society §130.420(c)(5)(E)
Reliability of Information §130.420(c)(5)(F)
Hardware Basics Hardware Basics §130.420(c)(6)(A)
OS Tools §130.420(c)(6)(B)
Operating Systems §130.420(c)(6)(C)
Networking §130.420(c)(6)(D)
Operating System Technology §130.420(c)(6)(E)


Lesson  Coder Merlin™  Lesson ID TEKS
Stories, Games, Animations §130.420(c)(1)(B)
Variables §130.420(c)(4)(G)
Conditional Statements §130.420(c)(4)(J) & §130.420(c)(1)(C)
Interactive Story §130.420(c)(4)(L)
Inputs and Outputs §130.420(c)(6)(F)

Web Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Web Pages §130.420(c)(1)(E)
Publish Solutions §130.420(c)(1)(F)
UI §130.420(c)(1)(G)
Scripting §130.420(c)(4)(B)

Programming Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Random Numbers §130.420(c)(4)(M)
Algorithms Algorithms §130.420(c)(1)(D)
Problem Descriptions §130.420(c)(4)(D)
Coding Proficiency §130.420(c)(4)(E)
Data Types Data Types §130.420(c)(4)(F)
Sequences §130.420(c)(4)(I)
Iteration §130.420(c)(4)(K)
Debug and Solve Problems §130.420(c)(2)(B)

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