Difference between revisions of "W2261 Paths"

From Coder Merlin
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* Create a 3D table (viewed from an angle above the table)
* Create a 3D table (viewed from an angle above the table)


 
== Key Concepts ==
{{KeyConcepts|
{{KeyConcepts|
* A '''path''' is built of '''primitives'''
* A '''path''' is built of '''primitives'''
* The '''moveTo(point:Point)''' primitive moves the current context point to the specified location
* The '''moveTo(point:Point)''' primitive moves the current context point to the specified location
* The '''lineTo(point:Point)''' primitive draws a line ''from'' the current context point ''to'' the specified location
* The '''lineTo(point:Point)''' primitive draws a line ''from'' the current context point ''to'' the specified location
* The '''rect(rect:Rect)''' primitive draws a rectangle as described in ''rect''
* The '''rect(rect:Rect)''' primitive draws a rectangle as described in ''rect''.  It ignores the initial value of the current context point but does update it to topLeft.
}}
}}

Revision as of 09:21, 12 June 2019

Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder

Complex Shapes Using Paths[edit]

Arbitrarily complex shapes may be constructed using Paths. Paths are built of primitives enabling us to add straight lines or curves. Programmatically, there are several steps to rendering a path:

  1. Create a new path
  2. Use primitives to add lines and curves to the path
  3. Render the path


Hint.pngHelpful Hint
Practice the below using the Igis Path Demo

Try it now in a separate window.

  • You'll note that there are a series of buttons on the left hand side enabling you to add primitives to the path.
  • After clicking on the button, you'll see the new primitive added to the center of the canvas. Each primitive will have one or more control handles which you can drag to alter the parameters of the primitive.
  • On the right hand side is the actual code used to create the displayed path.
  • To begin again with a blank path, simply refresh the browser.

Adding Shapes Comprised of Straight Lines[edit]

To add a series of points forming one or more lines, we have the option to use two different primitives, moveTo and lineTo. Each of these primitives will update the current context position to the specified point.

  • To move to a new position without drawing a line, we use the moveTo() method on a path.
  • To draw a line to from the current context position to a new position we use the lineTo() method on a path.

Try it now. Use the moveTo(point:Point) and lineTo(point:Point) primitives to:

  • Create a horizontal line
  • Create an 'L' shape
  • Create a rectangle
  • Create three, isolated (not connected to one another) vertical bars
  • Create a trapezoid
  • Create a rhombus

Adding Rectangles[edit]

Rather than use a moveTo() followed by four lineTo()s, we can create a rectangle with a single primitive, rect().

  • This primitive ignores the current context position and begins drawing the rectangle at the specified position (topLeft), and then updates the current context position to the same point.

Try it now. Use the moveTo(point:Point),lineTo(point:Point), and rect(rect:Rect) primitives to:

  • Create a rectangle
  • Create a 2D table (viewed from the side) consisting of two legs constructed with the rect() primitive and a top built using a single line constructed with the moveTo() and lineTo() primitives
  • Create a 3D table (viewed from an angle above the table)

Key Concepts[edit]

Key ConceptsKeyConceptsIcon.png
  • A path is built of primitives
  • The moveTo(point:Point) primitive moves the current context point to the specified location
  • The lineTo(point:Point) primitive draws a line from the current context point to the specified location
  • The rect(rect:Rect) primitive draws a rectangle as described in rect. It ignores the initial value of the current context point but does update it to topLeft.