Difference between revisions of "W2031 Designing a Floating Point Type"

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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Double-precision_floating-point_format Double Precision Floating Point Format] (Wikipedia)
* [http://bartaz.github.io/ieee754-visualization/ IEEE754 Visualization] (Bartaz)
* [https://www.h-schmidt.net/FloatConverter/IEEE754.html IEEE754 Floating Point Converter] (Schmidt)
* [https://www.h-schmidt.net/FloatConverter/IEEE754.html Converting to IEEE754 Form] (IA State)
* [https://github.com/jwiegley/gdtoa Conversion Library] (David M. Gay)

Latest revision as of 09:09, 13 November 2020

Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder
Evergreen Point Floating Bridge

Prerequisites[edit]

Background[edit]

Introduction[edit]

Topic Headers[edit]

Key Concepts[edit]

Exercises[edit]

ExercisesExercisesIcon.png
  • Design a struct named Real whose member properties may only be of type Int or Bool.
  • Define initializers:
    • init(_ d:Double)
    • init(_ n:Int)
  • Define functions for addition, subtraction, multiplication, and division.
    • All such functions should take the form: func operationName(_ other:Real) -> Real
    • These functions should be named add, subtract, multiply, and divide

References[edit]