Difference between revisions of "TEKS-Fundamentals of Computer Science"

From Coder Merlin
(Created page with "Category:Standards-TEKS == Before Programming == {| class="wikitable" ! Lesson ! Coder Merlin™ Lesson ID ! TEKS |- | Career Opportunities | | 1A |- | Search Strategies...")
 
 
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{| class="wikitable"
{| class="wikitable"
! Lesson
! Lesson
! Coder Merlin™ Lesson ID
! {{CM}} Lesson ID
! TEKS
! TEKS
|-
|-
| Career Opportunities
| Career Opportunities
|
|
| 1A
| §130.420(c)(1)(A)
|-
| Collaboration
|
| §130.420(c)(2)(A)
|-
| Publish Information
|
| §130.420(c)(2)(C)
|-
|-
| Search Strategies
| Search Strategies
|
| [[Search_Strategies|Search Strategies]]
| 3A
| §130.420(c)(3)(A)
|-
|-
| Gather Authentic Data
| Gather Authentic Data
|
|
| 3B
| §130.420(c)(3)(B)
|-
|-
| Binary
| Binary
|
|
| 4C
| §130.420(c)(4)(C)
|-
|-
| Arithmetic Operators
| Arithmetic Operators
|
| [[Arithmetic Operators]]
| 4H
| §130.420(c)(4)(H)
|-
|-
| Copyright Law
| Copyright Law
|
|
| 5A
| §130.420(c)(5)(A)
|-
|-
| Digital Ettiquite
| Digital Ettiquite
|
|
| 5B
| §130.420(c)(5)(B)
|-
|-
| Computer Protection
| Computer Protection
|
|
| 5C
| §130.420(c)(5)(C)
|-
|-
| Social Networking
| Social Networking
|
|
| 5D
| §130.420(c)(5)(D)
|-
|-
| Effects on Society
| Effects on Society
|
|
| 5E
| §130.420(c)(5)(E)
|-
|-
| Reliability of Information
| Reliability of Information
|
|
| 5F
| §130.420(c)(5)(F)
|-
|-
| Hardware Basics
| Hardware Basics
|
| [[Hardware_Basics|Hardware Basics]]
| 6A
| §130.420(c)(6)(A)
|-
|-
| OS Tools
| OS Tools
|
|
| 6B
| §130.420(c)(6)(B)
|-
|-
| Operating Systems
| Operating Systems
|
|
| 6C
| §130.420(c)(6)(C)
|-
|-
| Networking
| Networking
|
|
| 6D
| §130.420(c)(6)(D)
|-
|-
| Operating System Technology
| Operating System Technology
|
|
| 6E
| §130.420(c)(6)(E)
|}
|}


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{| class="wikitable"
{| class="wikitable"
! Lesson
! Lesson
! Coder Merlin™ Lesson ID
! {{CM}} Lesson ID
! TEKS
! TEKS
|-
|-
| Stories, Games, Animations
| Stories, Games, Animations
|
|
| 1B
| §130.420(c)(1)(B)
|-
|-
| Variables
| Variables
|
|
| 4G
| §130.420(c)(4)(G)
|-
|-
| Conditional Statements
| Conditional Statements
|
|
| 4J & 1C
| §130.420(c)(4)(J) & §130.420(c)(1)(C)
|-
|-
| Interactive Story
| Interactive Story
|
|
| 4L
| §130.420(c)(4)(L)
|-
|-
| Inputs and Outputs
| Inputs and Outputs
|
|
| 6F
| §130.420(c)(6)(F)
|}
|}


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{| class="wikitable"
{| class="wikitable"
! Lesson
! Lesson
! Coder Merlin™ Lesson ID
! {{CM}} Lesson ID
! TEKS
! TEKS
|-
|-
| Web Pages
| Web Pages
|
|
| 1E
| §130.420(c)(1)(E)
|-
|-
| Publish Solutions
| Publish Solutions
|
|
| 1F
| §130.420(c)(1)(F)
|-
|-
| UI
| UI
|
|
| 1G
| §130.420(c)(1)(G)
|-
|-
| Scripting
| Scripting
|
|
| 4B
| §130.420(c)(4)(B)
|}
|}


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{| class="wikitable"
{| class="wikitable"
! Lesson
! Lesson
! Coder Merlin™ Lesson ID
! {{CM}} Lesson ID
! TEKS
! TEKS
|-
|-
| Random Numbers
| Random Numbers
|
|
| 4M
| §130.420(c)(4)(M)
|-
|-
| Algorithms
| Algorithms
|
| [[Algorithms|Algorithms]]
| 1D
| §130.420(c)(1)(D)
|-
|-
| Problem Descriptions
| Problem Descriptions
|
|
| 4D
| §130.420(c)(4)(D)
|-
|-
| Coding Proficiency
| Coding Proficiency
|
|
| 4E
| §130.420(c)(4)(E)
|-
|-
| Data Types
| Data Types
|
| [[Data_Types|Data Types]]
| 4F
| §130.420(c)(4)(F)
|-
|-
| Sequences
| Sequences
|
|
| 4I
| §130.420(c)(4)(I)
|-
|-
| Iteration
| Iteration
|
|
| 4K
| §130.420(c)(4)(K)
|-
| Debug and Solve Problems
|
| §130.420(c)(2)(B)
|}
|}

Latest revision as of 01:23, 16 May 2021

Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder

Before Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Career Opportunities §130.420(c)(1)(A)
Collaboration §130.420(c)(2)(A)
Publish Information §130.420(c)(2)(C)
Search Strategies Search Strategies §130.420(c)(3)(A)
Gather Authentic Data §130.420(c)(3)(B)
Binary §130.420(c)(4)(C)
Arithmetic Operators Arithmetic Operators §130.420(c)(4)(H)
Copyright Law §130.420(c)(5)(A)
Digital Ettiquite §130.420(c)(5)(B)
Computer Protection §130.420(c)(5)(C)
Social Networking §130.420(c)(5)(D)
Effects on Society §130.420(c)(5)(E)
Reliability of Information §130.420(c)(5)(F)
Hardware Basics Hardware Basics §130.420(c)(6)(A)
OS Tools §130.420(c)(6)(B)
Operating Systems §130.420(c)(6)(C)
Networking §130.420(c)(6)(D)
Operating System Technology §130.420(c)(6)(E)

Scratch[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Stories, Games, Animations §130.420(c)(1)(B)
Variables §130.420(c)(4)(G)
Conditional Statements §130.420(c)(4)(J) & §130.420(c)(1)(C)
Interactive Story §130.420(c)(4)(L)
Inputs and Outputs §130.420(c)(6)(F)

Web Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Web Pages §130.420(c)(1)(E)
Publish Solutions §130.420(c)(1)(F)
UI §130.420(c)(1)(G)
Scripting §130.420(c)(4)(B)

Programming Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Random Numbers §130.420(c)(4)(M)
Algorithms Algorithms §130.420(c)(1)(D)
Problem Descriptions §130.420(c)(4)(D)
Coding Proficiency §130.420(c)(4)(E)
Data Types Data Types §130.420(c)(4)(F)
Sequences §130.420(c)(4)(I)
Iteration §130.420(c)(4)(K)
Debug and Solve Problems §130.420(c)(2)(B)