Difference between revisions of "TEKS-Fundamentals of Computer Science"

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Revision as of 22:11, 28 April 2021

Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder

Before Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Career Opportunities §130.420(c)(1)(A)
Search Strategies §130.420(c)(3)(A)
Gather Authentic Data §130.420(c)(3)(B)
Binary §130.420(c)(4)(C)
Arithmetic Operators Arithmetic Operators §130.420(c)(4)(H)
Copyright Law §130.420(c)(5)(A)
Digital Ettiquite §130.420(c)(5)(B)
Computer Protection §130.420(c)(5)(C)
Social Networking §130.420(c)(5)(D)
Effects on Society §130.420(c)(5)(E)
Reliability of Information §130.420(c)(5)(F)
Hardware Basics §130.420(c)(6)(A)
OS Tools §130.420(c)(6)(B)
Operating Systems §130.420(c)(6)(C)
Networking §130.420(c)(6)(D)
Operating System Technology §130.420(c)(6)(E)

Scratch[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Stories, Games, Animations §130.420(c)(1)(B)
Variables §130.420(c)(4)(G)
Conditional Statements §130.420(c)(4)(J) & §130.420(c)(1)(C)
Interactive Story §130.420(c)(4)(L)
Inputs and Outputs §130.420(c)(6)(F)

Web Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Web Pages §130.420(c)(1)(E)
Publish Solutions §130.420(c)(1)(F)
UI §130.420(c)(1)(G)
Scripting §130.420(c)(4)(B)

Programming Programming[edit]

Lesson  Coder Merlin™  Lesson ID TEKS
Random Numbers §130.420(c)(4)(M)
Algorithms §130.420(c)(1)(D)
Problem Descriptions §130.420(c)(4)(D)
Coding Proficiency §130.420(c)(4)(E)
Data Types Data Types §130.420(c)(4)(F)
Sequences §130.420(c)(4)(I)
Iteration §130.420(c)(4)(K)