Learning

From Coder Merlin
Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder

Terms[edit]

Knowledge
theoretical understanding of a particular subject
for example: calculate the torque required to turn a screw
Skill
practical ability in a particular topic that comes from training or practice
for example: using a screwdriver to rotate a screw until it is flush with a surface
Competence
the level of mastery of a specific knowledge or skill
for example: craftsman may use a scale of
novice → apprentice → journeyman → expert → master
to describe the level achieved in a specific knowledge or skill
Competency
the ability to employ a set of related knowledge and skills to perform a particular task
for example: applying knowledge and skills to design and build a wall
Expertise
mastery of an entire domain, demonstrating extensive skills and knowledge with the ability to select successfully from among them for a particular task
for example: applying expert knowledge and skills to design and build a house

Methodology[edit]

Students begin each lesson on the range for practice and conclude each lesson at the proving ground.

The Range[edit]

The Range
  • Students will study the wiki and other sources to gain knowledge
  • Students will practice skills primarily by using the  Merlin Mission Manager  but writing journals and using other software may also be required
  • Throughout the range students are eligible and encouraged to work with  Merlin Mavens™  to receive mentoring
  • Student competency is measured on the following scale:
    inevidentemergingdevelopingproficientexemplary
  • Students may continue honing their skills until they reach the level of exemplary
  • Upon achieving the level of proficient students are eligible to demonstrate their competency at the Proving Ground
  • Upon achieving the level of exemplary students are awarded a sash as an indication of their success

The Proving Grounds[edit]

The Proving Ground
  • Students will demonstrate their mastery of a lesson's knowledge and skills at the proving ground
  • Students will demonstrate their mastery primarily by using the  Merlin Mission Manager  but writing journals and using other software may also be required

References[edit]