Difference between revisions of "§11.442"

From Coder Merlin
 
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{{Knowledge and Skills Goal
{{Knowledge and Skills Goal
|knowledgeAndSkillsDescription=Demonstrate proficiency in reading and understanding large programs and the ability to modify such programs, including the design description and process development
|knowledgeAndSkillsDescription=Demonstrate proficiency in reading and understanding large programs and the ability to analyze, evaluate, and modify such programs, including the design description and process development
|knowledgeAndSkillsLevel=11
|knowledgeAndSkillsLevel=11
|primaryTopicArea=topic-area-software-development-life-cycle
|primaryTopicArea=topic-area-software-development-life-cycle
|topicAreas=Analysis;Best practices;Design;Software development life cycle;Creativity & innovation
|topicAreas=Creativity & innovation;Software development life cycle;Analysis;Best practices;Design
|knowledgeAndSkillsIncludes=Avoiding division by zero;NULL pointer dereference;Type mismatch
|knowledgeAndSkillsIncludes=Inheritance;
Black-box programming
}}
}}

Latest revision as of 02:18, 25 June 2021

Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder


Knowledge and Skills Goal[edit]

Knowledge and Skills Description Demonstrate proficiency in reading and understanding large programs and the ability to analyze, evaluate, and modify such programs, including the design description and process development
Knowledge and Skills Level 11
Primary Topic Area topic-area-software-development-life-cycle
Topic areas • Creativity & innovation
• Software development life cycle
• Analysis
• Best practices
• Design
Knowledge and skills includes • Inheritance
• Black-box programming

Relevant Experiences[edit]

none