Difference between revisions of "§10.711"
From Coder Merlin
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{{Knowledge and Skills Goal | |||
|knowledgeAndSkillsDescription=Demonstrate proficiency in representing primitive data types as they are represented within the computer | |||
|knowledgeAndSkillsLevel=10 | |||
|primaryTopicArea=topic-area-data-structures | |||
|topicAreas=Primitive types | |||
== | |knowledgeAndSkillsIncludes=Booleans; | ||
Integers (signed and unsigned); | |||
Floats; | |||
Characters; | |||
Finite limits | |||
}} | |||
Latest revision as of 13:19, 26 June 2021
Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder
Knowledge and Skills Goal[edit]
Knowledge and Skills Description | Demonstrate proficiency in representing primitive data types as they are represented within the computer |
---|---|
Knowledge and Skills Level | 10 |
Primary Topic Area | topic-area-data-structures |
Topic areas | • Primitive types |
Knowledge and skills includes | • Booleans • Integers (signed and unsigned) • Floats • Characters • Finite limits |
Relevant Experiences[edit]
Experience ID | Classroom time | Study time | Acquired knowledge | Acquired skill | |
---|---|---|---|---|---|
Conversions | W1039 | 20 minutes | 30 minutes | understanding type casting and type conversions with regard to primitive types | ability to identify the appropriate target type for a conversion ability to perform conversions to an appropriate type |