§10.711

From Coder Merlin
Within these castle walls be forged Mavens of Computer Science ...
— Merlin, The Coder



Knowledge and Skills Goal[edit]

Knowledge and Skills Description Demonstrate proficiency in representing primitive data types as they are represented within the computer
Knowledge and Skills Level 10
Primary Topic Area topic-area-data-structures
Topic areas • Primitive types
Knowledge and skills includes • Booleans
• Integers (signed and unsigned)
• Floats
• Characters
• Finite limits

Relevant Experiences[edit]

 Experience IDClassroom timeStudy timeAcquired knowledgeAcquired skill
ConversionsW103920 minutes30 minutesunderstanding type casting and type conversions with regard to primitive typesability to identify the appropriate target type for a conversion
ability to perform conversions to an appropriate type
CoderMerlin™ proudly recommends: